Activision Blizzard has moved its Activision side, Vicarious Visions, to work alongside Blizzard.

The publisher said today GamesIndustry.biz Effective today, it is incorporating Vicarious Visions into Blizzard Entertainment.

Going forward, the Vicarious Visions team of approximately 200 people will be Blizzard employees and “completely dedicated to Blizzard’s current games and initiatives,” which means Tony Hawk’s Pro Skater 1 + 2 studio will not create the games as a lead developer.

“After collaborating with Vicarious Visions for some time and developing a great relationship, Blizzard knew there was an opportunity [Vicarious Visions] To provide long-term support, ”one rep explained. They refused to say what the team had been working on with Blizzard, or for how long.

As part of this move, Vicarious Visions Studio President Jen Oneal has been promoted to Blizzard’s Executive Vice President of Development, where she joins the company’s leadership team and will report directly to Blizzard President J. Allen Brack.

Oneal was replaced in the lead role for studio Vicarious Visions by Simon Ebejer, who previously held the position of Director of Operations for the studio.

Vicarius had visions Activision acquired it in 2005 He has worked on several of the largest publisher franchises over the years, including Guitar Hero, Spider-Man, Tony Hawk, Crash Bandicoot, Destiny, Skylanders, and Call of Duty.

The studio will remain in Albany, New York.

window.gaDone = true;

}

function runComscore() { var _comscore = _comscore || []; _comscore.push({ c1: "2", c2: "8518622" }); (function() { var s = document.createElement("script"); el = document.getElementsByTagName("script")[0]; s.async = true; s.src = "https://sb.scorecardresearch.com/beacon.js"; el.parentNode.insertBefore(s, el); })(); } function runFacebookPixel() {

!function(f,b,e,v,n,t,s){if(f.fbq)return;n=f.fbq=function(){n.callMethod? n.callMethod.apply(n,arguments):n.queue.push(arguments)};if(!f._fbq)f._fbq=n; n.push=n;n.loaded=!0;n.version='2.0';n.queue=[];t=b.createElement(e);t.async=!0; t.src=v;s=b.getElementsByTagName(e)[0];s.parentNode.insertBefore(t,s)}(window, document,'script','//connect.facebook.net/en_US/fbevents.js');

fbq('init', '1863210500478936'); fbq('track', 'PageView');

}

function triggerMormont() { mormont('set', 'section', 'article'); mormont('set', 'language', 'en'); mormont('set', 'published', "2021-01-22T19:30:00+00:00"); mormont('set', 'article_type', "news"); mormont('set', 'author', "Brendan Sinclair"); mormont('set', 'tags', ['tag:publishing']) mormont('set', 'is_logged_in', "1"); mormont('send', 'pageview'); }

function runMormont() { var s = document.createElement('script'); s.type="text/javascript"; s.async = true; s.onload = function() { triggerMormont() }; s.src="https://cdn.gamer-network.net/2019/mormont/v2.25.0/mormont.js"; document.getElementsByTagName('head')[0].appendChild(s); }

const frames = window.frames; for (let i = 0; i < frames.length; i++) { frames[i].stop(); } function sandboxIframes() { const iframes = jQuery('iframe[src]:not([data-src])'); jQuery.each(iframes, function() { const iframe = jQuery(this); const src = iframe.attr('src'); // Youtube iframes are exempt from being sandboxed // as long as we swap them for the Privacy Enhanced player if (src.match(/^(https?:)?//(www.)?youtube.com/embed//i)) { iframe.attr('data-src', src); iframe.attr('src', src.replace('youtube.com', 'youtube-nocookie.com')); } else { iframe.attr('title', 'Please accept cookies to see this iframe.'); iframe.attr('data-src', src); iframe.removeAttr('src'); } }); } function sandboxScripts() { const scripts = jQuery('script[src]:not(.ignore-script)'); jQuery.each(scripts, function() { const script = jQuery(this); script.attr('type', 'text/plain'); script.attr('data-src', script.attr('src')); script.removeAttr('src'); }); } function runIframes() { const iframes = jQuery('iframe[data-src]'); jQuery.each(iframes, function() { const iframe = jQuery(this); iframe.attr('src', iframe.attr('data-src')); iframe.removeAttr('title'); iframe.removeAttr('data-src'); }); } function runScripts() { const scripts = jQuery('script[data-src]:not(.ignore-script)'); jQuery.each(scripts, function() { const script = jQuery(this); script.attr('src', script.attr('data-src')); script.attr('type', 'text/javascript'); script.removeAttr('data-src'); }); }

READ  BioWare는 모든 사람의 WTF 이후 Mass Effect Shepard 동상을 당기고 있습니다.
답글 남기기

이메일 주소는 공개되지 않습니다. 필수 필드는 *로 표시됩니다

You May Also Like

지금 Sony Direct PS5 재입고 – 구입 방법

PS5 재입고 소니 다이렉트로 돌아갑니다. 초대 전용 재입고는 동부 표준시 기준 오후…

MultiVersus 오픈 베타 패치 Nerfs Taz, Batman 및 Iron Giant

스크린샷: WB 게임즈 / 코타쿠 다중 대전WB Games는 슈퍼 스매시 브라더스나는 오늘…

Nintendo Game Boy gets a new exclusive game after 31 years of release

Nintendo Game Boy gets a new, exclusive game 31 years after its…

Nintendo Switch Pro를 기다려야하는 이유

소문으로 닌텐도 스위치 2 작품에서 현재 파일인지 궁금 할 수 있습니다. 닌텐도…